Factorio refinery to chemical plant ratio
WebMay 30, 2015 · The ratio depends exclusively on what you wand to do with your factory. ... Somewhere around 1 refinery to .3 heavy cracking to .75 light cracking I find. I often use a small pump and tank to store a full tank of heavy and light, just in case I want it for something. ... 2 Sulfur Chemical Plants 1 H2SO4 Chemical Plant 2 Plastic Chemical … WebAdvanced oil processing allows the player to obtain better ratios when refining oil. When the resultant recipe is enabled, the refinery input, and chemical plant's inputs are changed, see below: All 4 possible rotation states and their inputs All 4 possible rotation states and their inputs All 4 possible rotation states and their inputs See also
Factorio refinery to chemical plant ratio
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WebMar 18, 2024 · This YouTube video for the 0.16 version of Factorio, that explains the setup and calculations in detail. The ratios have changed but the concept and build style are … WebSep 27, 2024 · Light Oil takes 40 HO/2 seconds, or 20 HO/sec. So, one Chem Plant cracking HO into LO for every four Refineries working on AOP. These are fed by the HO …
WebAdding to the end of a row of identical refineries or chem plants is simple using ctrl-C/ctrl-V. You could also set up lights to come on if a tank is getting too full or too empty to make it easier to tell at a glance how things are doing, but I just hover the mouse over each tank to check levels. Jay-Raynor • 3 yr. ago WebPetroleum gas Petroleum gas is a fluid converted from crude oil (in an oil refinery) or light oil (in a chemical plant ). Petroleum gas is used to create plastic bars and sulfur, important ingredients for mid-to-high-level recipes.
WebRefinery will keep working until its tanks and 6 provider chests are full. Perfect ratio is 25:3:21 (refineries:heavy to light:light to gas) - this uses a good enough approximation of 8:1:7 (you can crack byproducts slightly faster than produce). Both solid fuel plants can also work a little bit faster than what you can produce of raw materials. WebJan 16, 2024 · Oil Refinery and Chemical Plant Plastic Setup [Factorio #10] - YouTube 0:00 / 1:30:53 Oil Refinery and Chemical Plant Plastic Setup [Factorio #10] TheNefari 3.67K subscribers …
WebJul 16, 2016 · It started off as needing to meet only the production requirements of a 5:1:7 layout-- 5 Oil Refineries using Advanced Oil Processing, 1 Chemical Plant doing Heavy Oil Cracking, and 7 Chemical Plants doing Light Oil Cracking. This is the "optimal" ratio for oil refining so that you convert 100% of your Crude Oil to Petroleum Gas with no wastage.
WebFeb 3, 2024 · Don't let the heavy oil trigger it, turn heavy oil cracking on if you have more than X lubricant and off if you need more. Always let lubricant production run, you can lead the heavy pipes through the lubricant plants to the cracking and put a small pump inbetween to control it. 5 oil refineries with advanced oil processing get covered by 1 ... mega millions ticket purchaseWebFor the results of a single plant with all productivity 3 modules, just divide the input/output by four. Stats of the test: Total Oil Used: 300 barrels (7500 units) Run Time: 6 minutes. … mega millions ticket time cut offWebThis calculator is the result of a few years' worth of fooling around, off and on, with performing calculations using Factorio's recipe graph. You may find an essay on the subject, which outlines the techniques used in this calculator, here. Features of this calculator include: Proper handling of oil products. namibia rugby union resultsWebJul 11, 2024 · i use 8 refineries, 1 heavy to light, and 7 light to petrol. it's not 'perfect' but it works. later on with refinery/chem plants filled with lvl 3 productivity, and beacons with lvl … mega millions ticket sold in ohioWebCalculations Using the good enough perfect ratio 8:1:7 1 refinery in advanced oil processing should create 18 petroleum per second after cracking Comes down to 18 x 8 = 144 petroleum per second That is 4 chemical plants making plastic running at 180% each. namibia schools sport unionWebApr 29, 2016 · Concerning ratios (what most oil builds absolutely suck at), 5 refineries with 1 heavy cracking and 7 light cracking can convert all the fluids to gas if you need it. I see that design all freaking over the place, in … mega millions ticket sold in maineWebMar 18, 2024 · If there is no machine mixing (assemblers/chemical plants/furnaces) then ratios stay the same between assembly tiers. Machine speeds 0.5/s 0.75/s 1.25/s 1/s 1/s Go to the links section of this page, for blueprints and calculators. 2.5/s 10 1 2.5/s 12 1 0.5 1.5 2.5/s 10 3 8 1 2.5/s 24 0.7 18 20 2.5/s 14 5 3.33 10 2.5/s 14 13.33 13.33 40 2.5/s 1 60 mega millions ticket sold where